Visual depth perception relies on a variety of mechanisms, and those that require the use of both eyes are termed binocular cues. These cues arise from the slightly different images that each eye receives due to their horizontal separation. A primary example is retinal disparity, the degree to which the images on the two retinas differ. The brain interprets larger disparities as indicating closer objects, while smaller disparities suggest greater distances. Another significant cue is convergence, the extent to which the eyes turn inward when focusing on an object. The neuromuscular system provides feedback to the brain about the angle of convergence, which is then used to estimate distance, especially for objects within a few meters.
The integration of information from both eyes yields a richer and more accurate three-dimensional representation of the world than would be possible with monocular vision alone. This is particularly crucial for tasks requiring precise depth judgments, such as reaching for objects, navigating complex environments, and intercepting moving targets. Historically, the understanding of these mechanisms has been central to the study of visual perception, influencing fields from art to engineering. Artists utilize the principles of depth perception, including those derived from the way the eyes work together, to create realistic representations of three-dimensional scenes on two-dimensional surfaces. Engineers apply this knowledge to design user interfaces and virtual reality systems that provide a convincing sense of depth.