These optional objectives, distinct from the main story campaign, allow players to explore the game’s open world environment and engage in various activities outside of the narrative constraints. These activities often involve tasks such as car chases, deliveries, and eliminating specific targets, providing an extension to the gameplay experience beyond the core storyline. As an example, a mission might task the player with stealing a particular vehicle and delivering it to a designated location within a time limit.
Completing these side activities contributes to the overall player engagement and provides opportunities to further immerse oneself in the world of 1930s Lost Heaven. Benefits include unlocking additional vehicles, weapons, and outfits, enhancing the player’s arsenal and customization options. Historically, open-world mission structures of this type have become a staple of the genre, allowing for increased replayability and player agency.